Saturday, 19 August 2017

#RPGaDay 2017 19: Which RPG features the best writing?

#RPGaDay 2017 

19: Which RPG features the best writing?

Best rules writing? TOON for clarity and flavour. Best prose? Adventure! for Warren Ellis and more. Best GM advice? d6 Star Wars.

Friday, 18 August 2017

#RPGaDay 2017 18: RPG you've played the most?

#RPGaDay 2017 

18: Which RPG have you played the most in your life?

Including GMing, probably Buffy, followed by Vampire: The Masquerade or possibly d6 Star Wars.

Excluding GMing, probably Vampire: The Masquerade due to a whole lot of shortish games and the New Bremen chat, particularly if I count time playing a mortal. d6 Star Wars is probably the runner-up here too. Marvel Super Heroes SAGA must be close too, with two two-year-plus games. The longest campaign I’ve ever been in as a player, four academic years, was Werewolf: The Apocalypse, but I’ve played about three sessions of it outside that chronicle. Sadly Buffy is a long way down the list.

Thursday, 17 August 2017

Trinity Storypath preview and Onyx Path brochure

New from Onyx Path, the 2017 brochure, and a new Storypath system with a Trinity focus.

Wonderful

Congratulations to Seven Wonders for Indie Groundbreaker Game of the Year Award.

#RPGaDay 2017 17: Longest owned unplayed RPG?

#RPGaDay 2017

17: Which RPG have you owned the longest but not played?

I’m going to have to look up some publication dates here...

Monster Horrorshow came out in 1987. It was really a book of GMing advice and an adventure with a simple system attached, but it still counts. I think I got it soon after it came out.

But for a big RPG that has gone through multiple editions and has supplements and such, the GW hardback core set for third edition RuneQuest also came out in 1987, though I don’t think I got them until 1988 or so, when they were on sale.

I never ran either of these, or even seriously considered doing so.

Yes, I have games I’ve owned and never done anything with for thirty years.

Just a couple, though...

Wednesday, 16 August 2017

To D&D - And Beyond!

D&D Beyond is live.

The original Star Wars RPG at 30 - back in print!

FFG are reprinting the first edition d6 Star Wars: The Roleplaying Game and the Star Wars Sourcebook for their 30th anniversary. Guess they can get my money for a Star Wars RPG after all!

I wonder how the licence works... reprints of some of the adventures would be nice too.

#RPGaDay 2017 16: RPG you enjoy using as is?

#RPGaDay 2017

16: Which RPG do you enjoy using as is?

To vary my answers a bit, Cubicle 7’s Doctor Who, as the simple system allows for a wide variety of characters, and the action-based initiative is genius.

Otherwise, yes folks, Buffy. I don’t even change the grainy Life Points. I probably should, but honestly I hardly ever have the monsters hit the PCs...

Tuesday, 15 August 2017

Coming soon: Mage plot hooks

Halfway through a “thirty hooks from song titles” challenge for Mage: The Ascension and thinking I could run this game.

Though I might be leaning a bit too much on “rival cabals being troublesome”. That may be more of an Awakening thing.

Nosferatu 3?

A potential remake of Nosferatu, from director Robert Eggers and starring Anya Taylor-Joy, reteaming after The VVitch.

Still waiting on the “remix” with virtual sets from the original and Doug Jones as Orlok to come through post-production, though...

#RPGaDay 2017 15: RPG for adapting?

#RPGaDay 2017 

15: Which RPG do you enjoy adapting the most?

Storyteller, I guess. I’ve used Adventure! for spy-fi (with gadgets and some advantage/disadvantage ideas borrowed from Spycraft) and a modern Flash Gordon style space opera, and Trinity for a Battlestar Galactica style military SF game. Mostly because it’s a simple enough framework, reasonably well balanced for human and near-human characters, already used for various character types and genres so it has assorted sets of powers and equipment lists that are fairly easy to bolt on, and it mostly gets out of the way after characters are made.

Monday, 14 August 2017

Wolfman's Got Nards!

Monster Squad saved the world thirty years ago this very night.

#RPGaDay 2017 14: RPG for open-ended campaign?

#RPGaDay 2017 

14: Which RPG do you prefer for open-ended campaign play?

At the risk of repeating myself... Buffy.

Okay, to avoid a one-word answer, why?

It’s a kitchen-sink setting where I can reasonably throw a vast number of absurd ideas at the players and their characters. Parallel universes? Time travel? Killer puppets? A musical episode? Absolutely. With a group prepared to roll with the crazy it’s the gift that keeps on giving.

Jokey geeky table talk can easily stay, or move, in character. Gamers love undercutting villainous speeches, for example, and Buffy does that more often than not.

And that central metaphor, that high school is hell and growing up is a hero’s journey, really works.

Sunday, 13 August 2017

#RPGaDay 2017 13: game experience that changed how you play

#RPGaDay 2017 

13: Describe a game experience that changed how you play.

The earliest are bound to be formative...

My first ever session put me off letting the dice fall where they may, thanks to a near-total TPK by a bear in a side room of a dungeon. (A bear who could apparently teleport...)

My first time GMing, I planned everything out like a Fighting Fantasy book, and found myself having to improvise when the players went off the map. I didn’t handle it terribly well, so practiced that. Improvising systemless games with a friend at school over the lunch hour helped here.

My first “proper” RPG was MERP, which taught me a number of valuable lessons in the half session I suffered through running, about rules density and about adapting systems to settings or the other way around. My second was TOON, which I’d gladly run to this day. This has informed my views on what RPGs are for ever since.

By the time I was in late high school, I was pretty burned out on mission-based games like Shadowrun, so I fell hard for the character-centric Vampire: The Masquerade. I even tried playing music in-session - that didn’t take.

And the inevitable TWH reference - behind the scenes talk with players about what they’d like to put their characters through, with one becoming the Producer to my Director, collaborating on storylines for everybody.

Saturday, 12 August 2017

Zach Best Family Bundle

A DriveThru bundle for Zach Best, of Conjecture Games, also known as Ravious on RPG.net, and his family.