Sunday, 21 May 2017

Demon: Trinity

Demon: The Descent three-shot ended tonight. Keeping Demonic Form back from the rest of character generation speeded it up a bit, I think. The option to do more is there.

Friday, 19 May 2017

Heartless

Heartless, the Danish not-quite-vampire drama, is the best Monsterhearts game I’ve ever seen.

I see something I don’t recognise in your eyes...

(Amusingly, Godric from True Blood plays one of the clueless humans.)

Thursday, 18 May 2017

Star Trek Discovery Trailer

You can’t set a course without a star...

UK-friendly Twitter trailer.

They really should have gone with uniforms for the first photo from the series, not those desert outfits that look Wrath of Khan but also more than a little like Rey’s outfit when it was new... even if the uniforms are a tad Mass Effect.

Grand hall of Klingons!

Unknown objects in space!

Spacesuits!

Doug Jones in alien makeup!

Snooty Vulcan!

Fighting!

Lens flare!

They’re hitting quite a few familiar beats here.

Wednesday, 17 May 2017

Person Of Interest

I have now seen the last episode of Person Of Interest.

I’m fine.

(sniff)

I’ll be watching the first episode tonight.

The series really ran with the danger that its premise suggested, and the second half made it vitally important. It snuck a cyberpunk dystopia into the gimmick for a modern crime drama. The final battle gave the villains a genuinely compelling argument, and refuted it.

Lovecraft Country

Lovecraft Country, a new HBO series adapted from the Matt Ruff book by Jordan Peele and Misha Green (with JJ Abrams as executive producer) has its protagonist dealing with the real horrors of racism in 1950s America as well as horrors from the Mythos.

(Did Chaosium coin the phrase Lovecraft Country for their series of Call Of Cthulhu regional sourcebooks, or was it already in use?)

13th Age Bundle Of Holding

13th Age from Pelgrane on PDF, for a good price for the starter set, and spend a bit more to get a lot of stuff including the barnstorming dungeon deconstruction adventure Eyes Of The Stone Thief and an exclusive collection of the organised play adventures.

Monday, 15 May 2017

Sunday, 14 May 2017

World Of Darkness Berlin, Day +1

Last night was the quiet wind down evening, where I hopefully somewhat amused some other guests, and discovered that one of them is Vicki Earland, the creator of OneDice Raptors, a game that one of my friends ran at Conpulsion. It’s a small strange world...

Also hi Joe and family!

Saturday, 13 May 2017

World Of Darkness Berlin, Day Three

The Vampire: The Masquerade 5 playtest. Some info is out in the world already, and an alpha playtest will go out online in due course. It will probably lack the charmingly last-minute hand-drawn maps of the Berlin pre-alpha, though.

In the meantime, I can say that Hunger Dice are a pretty interesting concept, though the game will have to nail down what a Scene means...

And that the pre-alpha included Disciplines with a pretty MET feel and Virtues and Vices in a very Chronicles way.

And panels, Justin Achilli on why we play games and Mark Rein-Hagen on where these particular games came from.

Friday, 12 May 2017

World Of Darkness Berlin, Day Two

News!

Mostly on Vampire: The Masquerade Fifth Edition, announcing Ken Hite as lead designer as well as Karim Muammar on rules, and fashion designer and photographer Mary Lee as art director.

A first edition feel with isolated cities and tyrannical Princes inciting the War of Ages with the dispossessed anarchs and the Sabbat as some mysterious danger elsewhere, rather than global conspiracy sects fighting. And a mechanics focus on The Hunger.

Also substantial news - The Storytellers’ Vault, like D&D Beyond for this system. Plans to support all four previous editions of VtM to begin with. Hmm. Tempted to write adventures...

GMing! Because by cracky, I will have tabletop gaming happen!

LARP! Enlightenment In Blood took over eleven locations in East Berlin, mostly around an artist’s colony with clubs, installations, and lots of graffiti. As another participant says, “The RAW Gelände looks like a Tim Bradstreet sketchbook.” Fantastic location, if rather too spaced out for my shins’ liking. Interesting game too, though I deliberately stayed on the periphery and got the picaresque found-footage experience rather than driving much story. (Though one of the groups may have survived the night because I said hello to someone...)

Thursday, 11 May 2017

World Of Darkness Berlin, Day One

Greetings from a hotel somewhere in Berlin.

So far I've attended the screening of the World Of Darkness documentary, which is less “before White Wolf, RPGs were for neeeeerds!” than some feared, while still focusing on some areas and skipping over others. Lots of good stuff from Tim Bradstreet about the art, for one thing.

Relics

From Steve D of Tin Star Games, Relics, a game of fallen angels who don’t know why they fell. Hopefully a couple years out.